Space Plunder
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BaseHelpersEditorDeveloperSettings.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Engine/DeveloperSettings.h"
7#include "BaseHelpersEditorDeveloperSettings.generated.h"
8
12UCLASS(config=EditorPerProjectUserSettings)
13class BASEHELPERSEDITOR_API UBaseHelpersEditorDeveloperSettings : public UDeveloperSettings
14{
15 GENERATED_BODY()
16public:
17
18 virtual FName GetCategoryName() const override;
19
20#if WITH_EDITORONLY_DATA
22 UPROPERTY(config, EditAnywhere, BlueprintReadOnly, Category="Stats")
23 TArray<FString> StartupStatCommands = {"FPS"};
24#endif
25
26};
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition BaseHelpersEditorDeveloperSettings.h:14