Space Plunder
Loading...
Searching...
No Matches
DamageInterface.h
Go to the documentation of this file.
1
// Fill out your copyright notice in the Description page of Project Settings.
2
3
#pragma once
4
5
#include "CoreMinimal.h"
6
#include "UObject/Interface.h"
7
#include "DamageInterface.generated.h"
8
9
// This class does not need to be modified.
10
UINTERFACE(MinimalAPI)
11
class
UDamageInterface
: public UInterface
12
{
13
GENERATED_BODY()
14
};
15
16
class
BASEHELPERS_API
IDamageInterface
17
{
18
GENERATED_BODY()
19
20
// Add interface functions to this class. This is the class that will be inherited to implement this interface.
21
public
:
22
23
void
ProcessDamage
(
float
in_Damage,
const
float
out_Damage);
24
};
IDamageInterface
Definition
DamageInterface.h:17
IDamageInterface::ProcessDamage
void ProcessDamage(float in_Damage, const float out_Damage)
UDamageInterface
Definition
DamageInterface.h:12
SpaceAdventure
Plugins
BaseHelpers
Source
BaseHelpers
Public
DamageTypes
DamageInterface.h
Generated by
1.10.0