5#if WITH_GAMEPLAY_DEBUGGER
8#include "CoreMinimal.h"
9#include "GameplayDebuggerExtension.h"
17class FGameplayDebuggerExtension_Server :
public FGameplayDebuggerExtension
21 FGameplayDebuggerExtension_Server();
23 virtual void OnActivated()
override;
24 virtual void OnDeactivated()
override;
25 virtual FString GetDescription()
const override;
27 static TSharedRef<FGameplayDebuggerExtension> MakeInstance();
32 void ToggleShowServerValues();
33 void SetShowServerValues(
const bool bValue);
35 int32 ServerBindingIdx;
37 mutable uint32 bIsCachedDescriptionValid : 1;
38 mutable FString CachedDescription;