Space Plunder
Loading...
Searching...
No Matches
InteractableActorStatusComponent.h
Go to the documentation of this file.
1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Components/ActorComponent.h"
7#include "InteractableActorStatusComponent.generated.h"
8
9
10UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent))
11class INTERACTION_API UInteractableActorStatusComponent : public UActorComponent
12{
13 GENERATED_BODY()
14
15public:
16 UInteractableActorStatusComponent();
17
18protected:
19 virtual void BeginPlay() override;
20
21
22
23
24};
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13