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PlayerVoiceComponent.h
Go to the documentation of this file.
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Components/AudioComponent.h"
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#include "PlayerVoiceComponent.generated.h"
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UCLASS
()
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class MENUSYSTEM_API
UPlayerVoiceComponent
: public UAudioComponent
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{
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GENERATED_BODY()
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public
:
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UFUNCTION(BlueprintCallable, Category=
"Proximity Chat"
)
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void
PlayVoiceChat(
const
TArray<uint8>& VoiceData, int32 SampleRate);
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};
UCLASS
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition
ChatSystemComponent.h:13
UPlayerVoiceComponent
Definition
PlayerVoiceComponent.h:11
SpaceAdventure
Plugins
MenuSystem
Source
MenuSystem
Public
ProximityChat
PlayerVoiceComponent.h
Generated by
1.10.0