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PlayerVoiceComponent.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Components/AudioComponent.h"
7#include "PlayerVoiceComponent.generated.h"
8
9UCLASS()
10class MENUSYSTEM_API UPlayerVoiceComponent : public UAudioComponent
11{
12 GENERATED_BODY()
13
14
15public:
16 UFUNCTION(BlueprintCallable, Category="Proximity Chat")
17 void PlayVoiceChat(const TArray<uint8>& VoiceData, int32 SampleRate);
18};
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition PlayerVoiceComponent.h:11