Space Plunder
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PluginSettings.h
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1// Designed by Hitman's Store, 2023
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "UObject/NoExportTypes.h"
7#include "PluginSettings.generated.h"
8
9UCLASS(config = PluginSetting)
10class RECOILANIMATION_API UPluginSettings : public UObject
11{
12 GENERATED_BODY()
13
14public:
15 UPluginSettings(const FObjectInitializer& Obj);
16
18 UPROPERTY(Config, EditAnywhere, Category = "Essentials")
19 FString CurvesSavePath;
20
22 UPROPERTY(Config, EditAnywhere, Category = "Essentials")
23 FString DataSavePath;
24
26 UPROPERTY(Config, EditAnywhere, Category = "Essentials")
27 bool bCreateDataAssetIfNull;
28};
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition PluginSettings.h:11