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ProximityChatBPLib.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Kismet/BlueprintFunctionLibrary.h"
7#include "ProximityChatBPLib.generated.h"
8
12UCLASS()
13class MENUSYSTEM_API UProximityChatBPLib : public UBlueprintFunctionLibrary
14{
15 GENERATED_BODY()
16
17
18public:
19 UFUNCTION(BlueprintCallable, Category="Proximity Chat")
20 static float CalculateVoiceAttenuation(const FVector& SpeakerLocation, const FVector& ListenerLocation, float MaxDistance, float VolumeAtMaxDistance);
21
22};
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition ProximityChatBPLib.h:14