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QuestExamplePlayerController.h
Go to the documentation of this file.
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "
Character/PlayerControllerBase.h
"
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#include "QuestExamplePlayerController.generated.h"
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UCLASS
()
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class QUESTSYSTEMEXAMPLECONTENT_API
AQuestExamplePlayerController
: public
APlayerControllerBase
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{
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GENERATED_BODY()
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public
:
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AQuestExamplePlayerController
();
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protected
:
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virtual
void
OnPawnSpawnComplete()
override
;
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UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = Quest, meta = (AllowPrivateAccess =
"true"
))
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class UQuestPlayerComponent* QuestPlayerComponent;
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private:
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};
UCLASS
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition
ChatSystemComponent.h:13
PlayerControllerBase.h
APlayerControllerBase
Definition
PlayerControllerBase.h:29
AQuestExamplePlayerController
Definition
QuestExamplePlayerController.h:14
SpaceAdventure
Plugins
QuestSystem
Source
QuestSystemExampleContent
Public
Character
QuestExamplePlayerController.h
Generated by
1.10.0