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QuestHUD.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "HUD/HUDBase.h"
7#include "QuestHUD.generated.h"
8
9DECLARE_LOG_CATEGORY_CLASS(LogQuestHUD, Display, All);
10
14UCLASS()
15class QUESTSYSTEMEXAMPLECONTENT_API AQuestHUD : public AHUDBase
16{
17 GENERATED_BODY()
18
19public:
20 AQuestHUD();
21
22
23protected:
24
25
26
27
28
29};
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
DECLARE_LOG_CATEGORY_CLASS(LogQuestHUD, Display, All)
Definition HUDBase.h:23
Definition QuestHUD.h:16