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QuestLogHUD.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Data/QuestData.h"
7#include "UObject/Interface.h"
8#include "QuestLogHUD.generated.h"
9
10// This class does not need to be modified.
11UINTERFACE()
12class UQuestLogHUD : public UInterface
13{
14 GENERATED_BODY()
15};
16
20class QUESTSYSTEM_API IQuestLogHUD
21{
22 GENERATED_BODY()
23
24 // Add interface functions to this class. This is the class that will be inherited to implement this interface.
25public:
26
27 // virtual void PopulateQuestList(const bool bHideInformation) = 0;
28 // virtual void UpdateQuestStatus(const FPlayerQuestStatus& QuestStatus) = 0;
29 virtual void UpdateQuestStatus() = 0;
30
31};
Definition QuestLogHUD.h:21
virtual void UpdateQuestStatus()=0
Definition QuestLogHUD.h:13