37 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Stats & Achievements")
38 static bool SetStoredStats(TArray<FSteamStat> SteamStatsIn,
float SessionLength);
41 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Stats & Achievements")
42 static bool SetStoredStat(FString APIStatName,
ESteamStatType StatType,
float FloatValue, int32 IntegerValue,
float SessionLength);
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13