31 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Input")
32 static void TriggerVibration(
const FSteamInputHandle InputHandle,
const int32 LeftSpeed,
const int32 RightSpeed);
35 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Input")
36 static void TriggerVibrationExtended(
const FSteamInputHandle InputHandle,
const int32 LeftSpeed,
const int32 RightSpeed,
const int32 LeftTriggerSpeed,
const int32 RightTriggerSpeed);
49 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Input")
54 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Input")
58 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Input")
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13