Space Plunder
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WeaponDataAsset.h
Go to the documentation of this file.
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// Fill out your copyright notice in the Description page of Project Settings.
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#pragma once
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#include "CoreMinimal.h"
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#include "Engine/DataAsset.h"
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#include "Engine/DataTable.h"
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#include "WeaponDataAsset.generated.h"
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UCLASS
()
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class WEAPONSYSTEM_API
UWeaponDataAsset
: public UDataAsset
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{
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GENERATED_BODY()
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public
:
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UPROPERTY(EditAnywhere, Category=
"Weapon DataTable"
)
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UDataTable* WeaponDataTable;
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};
UCLASS
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition
ChatSystemComponent.h:13
UWeaponDataAsset
Definition
WeaponDataAsset.h:12
SpaceAdventure
Plugins
WeaponSystem
Source
WeaponSystem
Public
Data
WeaponDataAsset.h
Generated by
1.10.0