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ACampaignGameMode Member List
This is the complete list of members for
ACampaignGameMode
, including all inherited members.
ACampaignGameMode
()
ACampaignGameMode
AddPlayerToTeam
(APlayerController *PlayerController)
AOnlineGameMode
protected
virtual
AIPlayerStarts
AOnlineGameMode
protected
AISpawnTag
AOnlineGameMode
protected
AllAIDeaths
AOnlineGameMode
protected
AllDeaths
AOnlineGameMode
protected
AllLocalPlayerControllers
ACampaignGameMode
protected
AllPlayerControllers
AOnlineGameMode
protected
AllPlayerDeaths
AOnlineGameMode
protected
AOnlineGameMode
()
AOnlineGameMode
bDebuggingMode
AOnlineGameMode
protected
bDisableStartTimers
AOnlineGameMode
protected
BeginPlay
() override
ACampaignGameMode
virtual
bEndMatchCondition
AOnlineGameMode
private
bFriendlyFireOn
AOnlineGameMode
protected
bLogMatchState
AOnlineGameMode
protected
bLogMatchTime
AOnlineGameMode
protected
bLogPlayerStarts
AOnlineGameMode
protected
bMatchCountUp
AOnlineGameMode
protected
bMatchOver
AOnlineGameMode
protected
bMatchTimed
AOnlineGameMode
protected
bMatchTimeLimit
AOnlineGameMode
protected
bRandomSeedGenerated
ACampaignGameMode
private
bTeamSpawns
AOnlineGameMode
protected
bUseRandomSeed
ACampaignGameMode
protected
DestroyPawn
(APawn *Pawn) const
AOnlineGameMode
protected
EndMatch
() override
AOnlineGameMode
protected
virtual
FindBestPlayerStart
(TArray< AActor * > Starts) const
AOnlineGameMode
private
FindRandomAIPlayerStart
() const
AOnlineGameMode
protected
FindRandomPlayerStart
() const
AOnlineGameMode
protected
FindTeamPlayerStart
(const int32 TeamID)
AOnlineGameMode
protected
GenericPlayerInitialization
(AController *Controller) override
AOnlineGameMode
protected
virtual
GetAllAIDeaths
()
AOnlineGameMode
inline
protected
GetAllPlayerDeaths
()
AOnlineGameMode
inline
protected
GetAllPlayerStarts
()
AOnlineGameMode
private
GetIsMatchOver
()
AOnlineGameMode
inline
protected
virtual
GetMultiplayerMatchState
() const override
AOnlineGameMode
protected
virtual
GetRandomStream
() override
ACampaignGameMode
virtual
GetTotalNumberOfControllers
() const
AOnlineGameMode
protected
LastUsedPlayerStart
AOnlineGameMode
protected
LifePool
ACampaignGameMode
protected
LogDebugError
(const FString &Message) const
AOnlineGameMode
protected
LogDebugMessage
(const FString &Message, const bool bWarning=false, const bool bError=false) const
AOnlineGameMode
protected
LogDebugWarning
(const FString &Message) const
AOnlineGameMode
protected
LogMissingPointer
(const FString &PointerName) const
AOnlineGameMode
protected
Logout
(AController *Exiting) override
AOnlineGameMode
protected
virtual
MatchCountdown
()
AOnlineGameMode
protected
virtual
MatchTime
AOnlineGameMode
protected
MatchTimeLimit
AOnlineGameMode
protected
MatchTimerHandle
AOnlineGameMode
private
MatchUpdateFrequency
AOnlineGameMode
protected
MultiplayerMatchState
AOnlineGameMode
private
MultiplayerMode
AOnlineGameMode
protected
NumberOfPlayersToStart
AOnlineGameMode
protected
NumberOfTeams
AOnlineGameMode
protected
OnAIDeath
(const FPlayerDeath &PlayerDeath)
AOnlineGameMode
protected
OnEndMatch
()
AOnlineGameMode
protected
OnlineGameState
AOnlineGameMode
protected
OnMatchCountdown
()
AOnlineGameMode
protected
OnPlayerDeath
(const FPlayerDeath &PlayerDeath)
AOnlineGameMode
protected
OnPreMatch
()
AOnlineGameMode
protected
OnReadyMatch
()
AOnlineGameMode
protected
OnStartMatch
()
AOnlineGameMode
protected
PlayerQuestStatus
ACampaignGameMode
protected
PlayerStarts
AOnlineGameMode
protected
PostLogin
(APlayerController *NewPlayer) override
AOnlineGameMode
protected
virtual
PreMatch
()
AOnlineGameMode
protected
virtual
PreMatchTimerHandle
AOnlineGameMode
private
PreMatchWaitTime
AOnlineGameMode
protected
RandomStream
ACampaignGameMode
private
ReadyMatch
()
AOnlineGameMode
protected
virtual
ReadyMatchTimerHandle
AOnlineGameMode
private
ReadyMatchWaitTime
AOnlineGameMode
protected
ReadyToStartMatch_Implementation
() override
AOnlineGameMode
protected
virtual
RegisterPlayer
(APlayerController *NewPlayer)
AOnlineGameMode
protected
virtual
ResetTeamScores
()
AOnlineGameMode
private
RespawnTime
AOnlineGameMode
protected
Seed
ACampaignGameMode
protected
SelfDeathRespawnTimeMultiplier
AOnlineGameMode
protected
SetEndMatchCondition
()
AOnlineGameMode
inline
protected
virtual
SetSeed
()
ACampaignGameMode
protected
SpawnAICharacter
()
ACampaignGameMode
virtual
SpawnedAIDeath
(FPlayerDeath &PlayerDeath, APawn *PawnThatDied) override
ACampaignGameMode
protected
virtual
SpawnedPlayerDeath
(FPlayerDeath &PlayerDeath, APawn *PawnThatDied) override
ACampaignGameMode
protected
virtual
SpawnPlayer
(APlayerController *PlayerController)
AOnlineGameMode
virtual
StartMatch
() override
AOnlineGameMode
protected
virtual
SwapPlayerControllers
(APlayerController *OldPC, APlayerController *NewPC) override
AOnlineGameMode
protected
virtual
TeamIDs
AOnlineGameMode
protected
TeamKillDeathRespawnTimeMultiplier
AOnlineGameMode
protected
TeamPlayerControllers
AOnlineGameMode
protected
TeamScores
AOnlineGameMode
protected
TeamStarts
AOnlineGameMode
protected
UpdateGameState
()
AOnlineGameMode
protected
virtual
UpdatePlayerList
()
AOnlineGameMode
virtual
UpdatePlayerListDelay
AOnlineGameMode
UpdatePlayerListTimerHandle
AOnlineGameMode
private
UpdateScore
()
AOnlineGameMode
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