Space Plunder
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AOnlineGameState Member List

This is the complete list of members for AOnlineGameState, including all inherited members.

AddPlayerState(APlayerState *PlayerState) overrideAOnlineGameStateprotectedvirtual
AllPlayerStatesAOnlineGameStateprotected
AOnlineGameState()AOnlineGameState
BeginPlay() overrideAOnlineGameStateprotectedvirtual
Client_MatchOver()AOnlineGameStateprotectedvirtual
Client_SetScoreGoal(const int32 Goal)AOnlineGameStateprotectedvirtual
GetMultiplayerMode() const overrideAOnlineGameStatevirtual
GoalScoreAOnlineGameStateprotected
LoadGame() overrideAOnlineGameStatevirtual
LoadPlayer(APlayerState *PlayerState)AOnlineGameStateprotectedvirtual
MatchOver() overrideAOnlineGameStatevirtual
MultiplayerMatchStateAOnlineGameStateprotected
MultiplayerModeAOnlineGameStateprotected
OnGameStateUpdatedAOnlineGameState
OnMatchStateUpdated()AOnlineGameStateprotectedvirtual
OnMultiplayerStateUpdatedAOnlineGameState
OnPlayersReplicated()AOnlineGameStateprotectedvirtual
OnUpdatePlayerStates(const TArray< APlayerState * > &States)AOnlineGameStateprotected
RemovePlayerState(APlayerState *PlayerState) overrideAOnlineGameStateprotectedvirtual
SaveGame() overrideAOnlineGameStatevirtual
SavePlayer(APlayerState *PlayerState)AOnlineGameStateprotectedvirtual
SetMultiplayerMode(const EMultiplayerMode Mode) overrideAOnlineGameStatevirtual
SetOnlineMatchState(const FMatchState &State) overrideAOnlineGameStatevirtual
SetScoreGoal(const int32 Goal) overrideAOnlineGameStatevirtual
TotalScoresAOnlineGameStateprotected
UpdatePlayerList() overrideAOnlineGameStatevirtual