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Space Plunder
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This is the complete list of members for APatrolPath, including all inherited members.
| AIStimuliComponent | APatrolPath | protected |
| APatrolPath() | APatrolPath | |
| bDebuggingMode | APatrolPath | protected |
| BeginPlay() override | APatrolPath | protectedvirtual |
| GetDefaultInteraction(FInteractionType &Type) const override | APatrolPath | inlineprotectedvirtual |
| GetInteraction(FInteractionType &Type, const EInteractionType Interaction) const override | APatrolPath | inlineprotectedvirtual |
| GetInteractionData() const override | APatrolPath | inlinevirtual |
| GetIsCharacter() const override | APatrolPath | inlinevirtual |
| GetIsDeadEnd() const override | APatrolPath | virtual |
| GetNextBridgePatrolPointActor() const override | APatrolPath | virtual |
| GetNextPatrolPointActor(bool &bIsBridgeAvailable) const override | APatrolPath | virtual |
| GetObjectDisplayName() const override | APatrolPath | inlinevirtual |
| GetPreviousPatrolPointActor(bool &bIsBridgeAvailable) const override | APatrolPath | virtual |
| GetRadius() const override | APatrolPath | inlinevirtual |
| GetTimeToWait(float &WaitMin, float &WaitMax) const override | APatrolPath | virtual |
| GetVisibleInteractions() const override | APatrolPath | inlineprotectedvirtual |
| InteractionData | APatrolPath | protected |
| OnFinishSpawning() override | APatrolPath | virtual |
| PathColor | APatrolPath | protected |
| PathGroup | APatrolPath | protected |
| Radius | APatrolPath | protected |
| SetGravityEnabled(const bool bValue) override | APatrolPath | inlinevirtual |
| SetInteractionAvailable(const EInteractionType Interaction, const bool bValue) override | APatrolPath | inlineprotectedvirtual |
| SetInteractionHidden(const EInteractionType Interaction, const bool bValue) override | APatrolPath | inlineprotectedvirtual |
| SetInteractionHold(const EInteractionType Interaction, const bool bValue) override | APatrolPath | inlineprotectedvirtual |
| SetOnlyInteractionVisible(const EInteractionType Interaction) override | APatrolPath | inlineprotectedvirtual |
| SplineComponent | APatrolPath | protected |