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Space Plunder
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This is the complete list of members for UALSMathLibrary, including all inherited members.
| AngleInRange(float Angle, float MinAngle, float MaxAngle, float Buffer, bool IncreaseBuffer) | UALSMathLibrary | static |
| CalculateQuadrant(EALSMovementDirection Current, float FRThreshold, float FLThreshold, float BRThreshold, float BLThreshold, float Buffer, float Angle) | UALSMathLibrary | static |
| CapsuleHasRoomCheck(UCapsuleComponent *Capsule, FVector TargetLocation, float HeightOffset, float RadiusOffset, EDrawDebugTrace::Type DebugType=EDrawDebugTrace::Type::None, bool DrawDebugTrace=false) | UALSMathLibrary | static |
| GetCapsuleBaseLocation(float ZOffset, UCapsuleComponent *Capsule) | UALSMathLibrary | static |
| GetCapsuleLocationFromBase(FVector BaseLocation, float ZOffset, UCapsuleComponent *Capsule) | UALSMathLibrary | static |
| MantleComponentLocalToWorld(const FALSComponentAndTransform &CompAndTransform) | UALSMathLibrary | static |
| TransformAdd(const FTransform &T1, const FTransform &T2) | UALSMathLibrary | inlinestatic |
| TransformSub(const FTransform &T1, const FTransform &T2) | UALSMathLibrary | inlinestatic |