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Space Plunder
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This is the complete list of members for UCircularDependenciesLib, including all inherited members.
| addExcludedAsset(const FString &excludedAsset) | UCircularDependenciesLib | static |
| addExcludedAsset(const FString &excludedAsset) | UCircularDependenciesLib | static |
| addPlugin(const FString &plugin) | UCircularDependenciesLib | static |
| addPlugin(const FString &plugin) | UCircularDependenciesLib | static |
| AddToDependencyStack(const TArray< FString > &assetPackageArray, const FName &CurrentAsset, UPARAM(ref) TMap< FName, FNameArray > &DependencyListMap, UPARAM(ref) TArray< FName > &DependencyStack, UPARAM(ref) TSet< FNamePair > &BrokenDependecySet, UPARAM(ref) TArray< UCircularInvolvedAssetItem * > &circularInvolvedItemArray, UPARAM(ref) FBoolHolder &isStopping) | UCircularDependenciesLib | static |
| AddToDependencyStack(const TArray< FString > &assetPackageArray, const FName &CurrentAsset, UPARAM(ref) TMap< FName, FNameArray > &DependencyListMap, UPARAM(ref) TArray< FName > &DependencyStack, UPARAM(ref) TSet< FNamePair > &BrokenDependecySet, UPARAM(ref) TArray< UCircularInvolvedAssetItem * > &circularInvolvedItemArray, UPARAM(ref) FBoolHolder &isStopping) | UCircularDependenciesLib | static |
| BindParseDelegate(const FParseDelegate &toBind) | UCircularDependenciesLib | static |
| BindParseDelegate(const FParseDelegate &toBind) | UCircularDependenciesLib | static |
| DECLARE_DYNAMIC_DELEGATE(FVoidDelegate) | UCircularDependenciesLib | |
| DECLARE_DYNAMIC_DELEGATE(FVoidDelegate) | UCircularDependenciesLib | |
| DECLARE_DYNAMIC_DELEGATE_TwoParams(FParseDelegate, const TArray< FAssetData > &, toParseFileList, const TArray< FString > &, toParseFolderList) | UCircularDependenciesLib | |
| DECLARE_DYNAMIC_DELEGATE_TwoParams(FParseDelegate, const TArray< FAssetData > &, toParseFileList, const TArray< FString > &, toParseFolderList) | UCircularDependenciesLib | |
| ExecuteTask(const FVoidDelegate &toExecute, bool bInBackground, bool bWait) | UCircularDependenciesLib | static |
| ExecuteTask(const FVoidDelegate &toExecute, bool bInBackground, bool bWait) | UCircularDependenciesLib | static |
| GetAllFunctions(UObject *Asset) | UCircularDependenciesLib | static |
| GetAllFunctions(UObject *Asset) | UCircularDependenciesLib | static |
| getAutomaticRefreshDelay() | UCircularDependenciesLib | static |
| getAutomaticRefreshDelay() | UCircularDependenciesLib | static |
| GetClassFromAsset(UObject *Asset) | UCircularDependenciesLib | static |
| GetClassFromAsset(UObject *Asset) | UCircularDependenciesLib | static |
| GetEnabledPlugins() | UCircularDependenciesLib | static |
| GetEnabledPlugins() | UCircularDependenciesLib | static |
| getExcludedAssetList() | UCircularDependenciesLib | static |
| getExcludedAssetList() | UCircularDependenciesLib | static |
| getMaxDetectionCount() | UCircularDependenciesLib | static |
| getMaxDetectionCount() | UCircularDependenciesLib | static |
| getPluginList() | UCircularDependenciesLib | static |
| getPluginList() | UCircularDependenciesLib | static |
| IsInGameOrSlateThread() | UCircularDependenciesLib | static |
| IsInGameOrSlateThread() | UCircularDependenciesLib | static |
| parseDelegate | UCircularDependenciesLib | inlinestatic |
| RegexFind(const FString &pattern, const FString &input) | UCircularDependenciesLib | static |
| RegexFind(const FString &pattern, const FString &input) | UCircularDependenciesLib | static |
| removeExcludedAsset(const FString &excludedAsset) | UCircularDependenciesLib | static |
| removeExcludedAsset(const FString &excludedAsset) | UCircularDependenciesLib | static |
| removePlugin(const FString &plugin) | UCircularDependenciesLib | static |
| removePlugin(const FString &plugin) | UCircularDependenciesLib | static |
| SearchInBlueprint(UObject *Asset, bool bAllBlueprints, FString NewSearchTerms) | UCircularDependenciesLib | static |
| SearchInBlueprint(UObject *Asset, bool bAllBlueprints, FString NewSearchTerms) | UCircularDependenciesLib | static |