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UCurveExtractor Member List

This is the complete list of members for UCurveExtractor, including all inherited members.

AddCurve(UAnimSequence *Animation, FName Name, const TArray< FRichCurveKey > &Keys)UCurveExtractorprivate
AddCurveKey(TArray< FRichCurveKey > &Keys, float Time, float Value)UCurveExtractorprivate
AnimNameUCurveExtractor
bAddToAnimationUCurveExtractor
bNormalizeUCurveExtractor
BoneNameUCurveExtractor
CurveNameUCurveExtractor
ExtractAnimCurves(UAnimSequence *AnimationSequence)UCurveExtractorprivate
ExtractCurveAssets(UAnimSequence *AnimationSequence)UCurveExtractorprivate
ExtractPose(UAnimSequence *Animation, const FBoneContainer &BoneContainer, FCompactPoseBoneIndex CompactPoseBoneIndex, double Time)UCurveExtractorprivate
GetCurveName(FString Type, FString Axis) constUCurveExtractorprivate
NormalizeValue(float Value, float MaxValue) constUCurveExtractorprivate
OnApply_Implementation(UAnimSequence *AnimationSequence) overrideUCurveExtractorvirtual
OnRevert_Implementation(UAnimSequence *AnimationSequence) overrideUCurveExtractorvirtual
RefAnimationUCurveExtractor
RemoveCurve(UAnimSequence *Animation, FName Name)UCurveExtractorprivate
SampleRateUCurveExtractor
SaveCurve(UPackage *Package, UCurveVector *Curve, const FString &PackagePath)UCurveExtractor
WeaponNameUCurveExtractor