| AdminAPI | UEpicOnlineGameInstance | private |
| AllSaveSlots | UEpicOnlineGameInstance | private |
| bAutoLoginToPlayFab | UEpicOnlineGameInstance | protected |
| bDebuggingMode | UEpicOnlineGameInstance | protected |
| bInGameMenuOpen | UEpicOnlineGameInstance | protected |
| bOptionsMenuOpen | UEpicOnlineGameInstance | protected |
| Character() override | UEpicOnlineGameInstance | virtual |
| ClientAPI | UEpicOnlineGameInstance | private |
| ConvertSaveFileTouint(class USaveGame *SavedGame) | UEpicOnlineGameInstance | |
| ConvertunitToSaveFile(TArray< uint8 > SavedGameArray) | UEpicOnlineGameInstance | |
| CreateEOSSession(FString SessionName, bool bIsDedicatedServer, bool bIsLAN, bool bIsPresence, int32 MaxNumPlayers) override | UEpicOnlineGameInstance | virtual |
| CreateReplayEvent(const int32 TimeInMS, const FString &Group, const FString &Meta, const TArray< uint8 > &Data) override | UEpicOnlineGameInstance | protectedvirtual |
| CurrencyCode | UEpicOnlineGameInstance | protected |
| CurrentSaveSlot | UEpicOnlineGameInstance | private |
| CurrentSessionName | UEpicOnlineGameInstance | private |
| DeleteReplay(const FString &ReplayName) override | UEpicOnlineGameInstance | protectedvirtual |
| DemoLevelText | UEpicOnlineGameInstance | |
| DestroySession() override | UEpicOnlineGameInstance | virtual |
| DifficultyLevel | UEpicOnlineGameInstance | private |
| EnumerateStreamsPtr | UEpicOnlineGameInstance | private |
| FindReplays() override | UEpicOnlineGameInstance | protectedvirtual |
| FindSessionAndJoin() override | UEpicOnlineGameInstance | virtual |
| GetAllSaveSlots() override | UEpicOnlineGameInstance | inlinevirtual |
| GetAuthToken() const override | UEpicOnlineGameInstance | virtual |
| GetCurrentSaveSlot() override | UEpicOnlineGameInstance | inlinevirtual |
| GetCurrentSessionName() const override | UEpicOnlineGameInstance | virtual |
| GetDebuggingMode() const override | UEpicOnlineGameInstance | inlinevirtual |
| GetDifficultyLevel() const override | UEpicOnlineGameInstance | virtual |
| GetIsLoggedInToPlayFab() const override | UEpicOnlineGameInstance | virtual |
| GetIsOnlineGame() const override | UEpicOnlineGameInstance | virtual |
| GetIsPlayerLoggedIn() const override | UEpicOnlineGameInstance | virtual |
| GetIsPublicMatch() const override | UEpicOnlineGameInstance | virtual |
| GetLevelDataTable() override | UEpicOnlineGameInstance | inlinevirtual |
| GetMinNumberOfPlayersToStart() const override | UEpicOnlineGameInstance | inlinevirtual |
| GetModalWidgetClass() override | UEpicOnlineGameInstance | inlinevirtual |
| GetOfflinePlayerProfile() const override | UEpicOnlineGameInstance | inlinevirtual |
| GetOnlineIdentity() const | UEpicOnlineGameInstance | private |
| GetOnlineSubsystem() const override | UEpicOnlineGameInstance | virtual |
| GetPlayerData(const FString &FileName) | UEpicOnlineGameInstance | |
| GetPlayerUserName() const override | UEpicOnlineGameInstance | virtual |
| GetPlayFabCurrency() const override | UEpicOnlineGameInstance | virtual |
| GetPlayFabID() const override | UEpicOnlineGameInstance | virtual |
| GetPlayFabInventory() const override | UEpicOnlineGameInstance | virtual |
| GetProfilePicturesDT() const override | UEpicOnlineGameInstance | inlinevirtual |
| GetSaveInfoFromSlot(const int32 Slot) override | UEpicOnlineGameInstance | inlinevirtual |
| GetSelectedLevel(const EGameplayMode GameMode) const override | UEpicOnlineGameInstance | virtual |
| GetStats(TArray< FString > StatName) | UEpicOnlineGameInstance | virtual |
| Host(FOnlineSessionSettings HostSessionSettings) override | UEpicOnlineGameInstance | virtual |
| InGameMenuClass | UEpicOnlineGameInstance | protected |
| InGameMenuWidget | UEpicOnlineGameInstance | protected |
| Init() override | UEpicOnlineGameInstance | virtual |
| Join(uint32 Index) override | UEpicOnlineGameInstance | virtual |
| JoinManualAddress(const FString &IpAddress) override | UEpicOnlineGameInstance | virtual |
| LaunchInGameMenu(APlayerController *Player, const bool bOpen=true) override | UEpicOnlineGameInstance | virtual |
| LaunchOptionsMenu(APlayerController *Player, UUserWidget *CurrentWidget=nullptr, const bool bOpen=true) override | UEpicOnlineGameInstance | virtual |
| LevelDataTable | UEpicOnlineGameInstance | protected |
| LoadMenu() override | UEpicOnlineGameInstance | virtual |
| LoadOfflinePlayerProfile(FUserProfile &OfflineProfile) override | UEpicOnlineGameInstance | virtual |
| LobbyLevelText | UEpicOnlineGameInstance | |
| LoginToEpicOnline(FString ID="", FString Token="", FString LoginType="accountportal") override | UEpicOnlineGameInstance | virtual |
| LoginToPlayFab() override | UEpicOnlineGameInstance | virtual |
| Logout() const override | UEpicOnlineGameInstance | virtual |
| MainMenu | UEpicOnlineGameInstance | protected |
| MenuClass | UEpicOnlineGameInstance | protected |
| MinNumberOfPlayersToStart | UEpicOnlineGameInstance | private |
| ModalWidgetClass | UEpicOnlineGameInstance | protected |
| OfflinePlayerProfile | UEpicOnlineGameInstance | private |
| OnCreateSessionCompleted(FName SessionName, bool bSuccess) const | UEpicOnlineGameInstance | protected |
| OnDeleteFinishedStreamComplete(const FDeleteFinishedStreamResult &Result) | UEpicOnlineGameInstance | private |
| OnDeleteFinishedStreamCompleteDelegate | UEpicOnlineGameInstance | private |
| OnDestroySessionCompleted(FName SessionName, bool bSuccess) const | UEpicOnlineGameInstance | protected |
| OnEnumerateStreamsComplete(const FEnumerateStreamsResult &Result) const | UEpicOnlineGameInstance | private |
| OnEnumerateStreamsCompleteDelegate | UEpicOnlineGameInstance | private |
| OnFileDataFound | UEpicOnlineGameInstance | |
| OnFindReplaysComplete | UEpicOnlineGameInstance | |
| OnFindSessionCompleted(bool bSuccess) | UEpicOnlineGameInstance | protected |
| OnFindSessionListCompleted(bool bSuccess) const | UEpicOnlineGameInstance | protected |
| OnGetStatsComplete(const FOnlineError &Result, const TArray< TSharedRef< const FOnlineStatsUserStats > > &UserStats) | UEpicOnlineGameInstance | protected |
| OnGetUserFileComplete(bool bSuccess, const FUniqueNetId &UserID, const FString &FileName) const | UEpicOnlineGameInstance | protected |
| OnJoinSessionCompleted(FName SessionName, EOnJoinSessionCompleteResult::Type Result) const | UEpicOnlineGameInstance | protected |
| OnlineSessionPtr | UEpicOnlineGameInstance | |
| OnlineSessionSearch | UEpicOnlineGameInstance | |
| OnlineSubsystem | UEpicOnlineGameInstance | |
| OnLoginEOSCompleted(int32 LocalUserNum, bool bSuccess, const FUniqueNetId &UserID, const FString &Error) const | UEpicOnlineGameInstance | protected |
| OnLogoutComplete(const int32 ResultCode, const bool bSuccess) const | UEpicOnlineGameInstance | protected |
| OnNetworkFailure(UWorld *World, UNetDriver *NewDriver, ENetworkFailure::Type FailureType, const FString &ErrorString) | UEpicOnlineGameInstance | privatevirtual |
| OnPlayFabDisplayChangedSuccess(const PlayFab::AdminModels::FUpdateUserTitleDisplayNameResult &Result) | UEpicOnlineGameInstance | private |
| OnPlayFabError(const PlayFab::FPlayFabCppError &ErrorResult) | UEpicOnlineGameInstance | private |
| OnPlayFabLGetInventorySuccess(const PlayFab::ClientModels::FGetUserInventoryResult &Result) | UEpicOnlineGameInstance | private |
| OnPlayFabLoginSuccess(const PlayFab::ClientModels::FLoginResult &Result) | UEpicOnlineGameInstance | private |
| OnRenameReplayCompleteDelegate | UEpicOnlineGameInstance | private |
| OnReplayRenameFinishedComplete(const FRenameReplayResult &Result) | UEpicOnlineGameInstance | private |
| OnServersFoundChanged | UEpicOnlineGameInstance | |
| OnUpdateStatsComplete(const FOnlineError &Result) const | UEpicOnlineGameInstance | protected |
| OnWriteUserFileComplete(bool bSuccess, const FUniqueNetId &UserID, const FString &FileName) const | UEpicOnlineGameInstance | protected |
| OpenReplayMenu(APlayerController *Player, const bool bOpen=true) override | UEpicOnlineGameInstance | protectedvirtual |
| Options() override | UEpicOnlineGameInstance | virtual |
| OptionsMenuClass | UEpicOnlineGameInstance | protected |
| OptionsMenuWidget | UEpicOnlineGameInstance | protected |
| PlayFabCurrency | UEpicOnlineGameInstance | private |
| PlayFabID | UEpicOnlineGameInstance | private |
| PlayFabInventory | UEpicOnlineGameInstance | private |
| PlayReplayFromBP(FString ReplayName) override | UEpicOnlineGameInstance | protectedvirtual |
| ProfilePicturesDT | UEpicOnlineGameInstance | protected |
| Quit(APlayerController *Player) override | UEpicOnlineGameInstance | virtual |
| ReadPlayerData(const FString &FileName) const | UEpicOnlineGameInstance | |
| RenameReplay(const FString &ReplayName, const FString &NewFriendlyReplayName) override | UEpicOnlineGameInstance | protectedvirtual |
| ReplayMenu | UEpicOnlineGameInstance | protected |
| ReplayMenuClass | UEpicOnlineGameInstance | protected |
| RestartLevel() const | UEpicOnlineGameInstance | virtual |
| ReturnToMainMenu() override | UEpicOnlineGameInstance | protectedvirtual |
| SaveOfflinePlayerProfile() override | UEpicOnlineGameInstance | virtual |
| SearchServers() override | UEpicOnlineGameInstance | virtual |
| SelectedCampaignLevel | UEpicOnlineGameInstance | protected |
| SelectedDebugLevel | UEpicOnlineGameInstance | protected |
| SelectedHordeLevel | UEpicOnlineGameInstance | protected |
| SelectedMultiplayerLevel | UEpicOnlineGameInstance | protected |
| SetCurrentSaveSlot(const int32 NewSaveSlot) override | UEpicOnlineGameInstance | inlinevirtual |
| SetDifficultyLevel(const EDifficultyLevel NewDifficultyLevel) override | UEpicOnlineGameInstance | virtual |
| SetMinNumberOfPlayersToStart(const int32 Num) override | UEpicOnlineGameInstance | inlinevirtual |
| SetPlayerProfileName() | UEpicOnlineGameInstance | private |
| SetPlayFabDisplayName() | UEpicOnlineGameInstance | private |
| SetSelectedLevel(const FGameLevel GameLevel, const EGameplayMode GameMode) override | UEpicOnlineGameInstance | virtual |
| Shutdown() override | UEpicOnlineGameInstance | virtual |
| SinglePlayer() override | UEpicOnlineGameInstance | virtual |
| StartCampaign(const bool bNewGame) const override | UEpicOnlineGameInstance | virtual |
| StartHorde() const override | UEpicOnlineGameInstance | virtual |
| StartRecordingReplayFromBP(const FString &InName, const FString &FriendlyName) override | UEpicOnlineGameInstance | protectedvirtual |
| StartSession() override | UEpicOnlineGameInstance | virtual |
| StartupLevelText | UEpicOnlineGameInstance | |
| StopRecordingReplayFromBP() override | UEpicOnlineGameInstance | protectedvirtual |
| UEpicOnlineGameInstance(const FObjectInitializer &ObjectInitializer) | UEpicOnlineGameInstance | explicit |
| UpdatePlayerData(const FString &FileName, TArray< uint8 > SavedGameArray) | UEpicOnlineGameInstance | |
| UpdateStats(FString StatName, int32 Amount) | UEpicOnlineGameInstance | virtual |