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FHostileActorInfo Member List

This is the complete list of members for FHostileActorInfo, including all inherited members.

AddDamageDealtToOwner(const float Value)FHostileActorInfoinline
AddDamageReceivedByOwner(const float Value)FHostileActorInfoinline
AddDetection(const float Value, const float MaxDetection, const float InvestigateDetection)FHostileActorInfoinline
AddHostility(const float Value)FHostileActorInfoinline
AddVisibility(const float Value)FHostileActorInfoinline
bDeadFHostileActorInfo
bDetectedFHostileActorInfo
bInvestigateFHostileActorInfo
ClearDetection()FHostileActorInfoinline
DamageDealtToOwnerFHostileActorInfo
DamageReceivedByOwnerFHostileActorInfo
DetectionLevelFHostileActorInfo
Empty()FHostileActorInfoinlinestatic
FHostileActorInfo()FHostileActorInfoinline
FHostileActorInfo(AActor *Actor)FHostileActorInfoinlineexplicit
FHostileActorInfo(AActor *Actor, const FFactionRelationship &Relationship)FHostileActorInfoinlineexplicit
GetLocation() constFHostileActorInfoinline
GetRelationshipStatus() constFHostileActorInfoinline
HostileActorFHostileActorInfo
HostilityIncreaseFactorFHostileActorInfo
HostilityScoreFHostileActorInfo
IsAllied() constFHostileActorInfoinline
IsFriendly() constFHostileActorInfoinline
IsHostile() constFHostileActorInfoinline
IsNeutral() constFHostileActorInfoinline
IsValid() constFHostileActorInfoinline
LastSeenLocationFHostileActorInfo
LostSightOnTarget()FHostileActorInfoinline
LostTarget(const float InvestigateDetection)FHostileActorInfoinline
operator==(const FHostileActorInfo &Other) constFHostileActorInfoinline
TotalScoreFHostileActorInfo
TrustDecreaseFactorFHostileActorInfo
TrustScoreFHostileActorInfo
VisibilityScoreFHostileActorInfo