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Space Plunder
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#include "CoreMinimal.h"#include "Data/AIDataTypes.h"#include "GameFramework/Actor.h"#include "AISpawnLocation.generated.h"Go to the source code of this file.
Classes | |
| class | AAISpawnLocation |
Functions | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnFinishedSpawning, AAISpawnLocation *, SelfActor) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams (FOnAISpawned, const AActor *, Actor, AAISpawnLocation *, SelfActor) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam | ( | FOnFinishedSpawning | , |
| AAISpawnLocation * | , | ||
| SelfActor | ) |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams | ( | FOnAISpawned | , |
| const AActor * | , | ||
| Actor | , | ||
| AAISpawnLocation * | , | ||
| SelfActor | ) |