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ALSAnimNotifyGroundedEntryState.h
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1// Copyright: Copyright (C) 2022 Doğa Can Yanıkoğlu
2// Source Code: https://github.com/dyanikoglu/ALS-Community
3
4
5#pragma once
6
7#include "CoreMinimal.h"
8#include "Animation/AnimNotifies/AnimNotify.h"
10
11#include "ALSAnimNotifyGroundedEntryState.generated.h"
12
16UCLASS()
17class ALSV4_CPP_API UALSAnimNotifyGroundedEntryState : public UAnimNotify
18{
19 GENERATED_BODY()
20
21 virtual void Notify(USkeletalMeshComponent* MeshComp, UAnimSequenceBase* Animation, const FAnimNotifyEventReference& EventReference) override;
22
23 virtual FString GetNotifyName_Implementation() const override;
24
25public:
26 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = AnimNotify)
28};
EALSGroundedEntryState
Definition ALSCharacterEnumLibrary.h:143
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition ALSAnimNotifyGroundedEntryState.h:18