Space Plunder
Loading...
Searching...
No Matches
ALSBaseCharacter.h File Reference
#include "CoreMinimal.h"
#include "Components/TimelineComponent.h"
#include "Library/ALSCharacterEnumLibrary.h"
#include "Library/ALSCharacterStructLibrary.h"
#include "Engine/DataTable.h"
#include "GameFramework/Character.h"
#include "Interfaces/ALSCharacterInterface.h"
#include "Character/ALSCharacterMovementComponent.h"
#include "Character/CharacterBase.h"
#include "Characters/InteractableCharacter.h"
#include "Library/ALSAnimationStructLibrary.h"
#include "ALSBaseCharacter.generated.h"

Go to the source code of this file.

Classes

class  AALSBaseCharacter
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FJumpPressedSignature)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE (FOnJumpedSignature)
 
 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FRagdollStateChangedSignature, bool, bRagdollState)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE() [1/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FJumpPressedSignature )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE() [2/2]

DECLARE_DYNAMIC_MULTICAST_DELEGATE ( FOnJumpedSignature )

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FRagdollStateChangedSignature ,
bool ,
bRagdollState  )