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AnimNode_RecoilAnimationNode.h File Reference
#include "BoneControllers/AnimNode_ModifyBone.h"
#include "BoneControllers/AnimNode_SkeletalControlBase.h"
#include "AnimNode_RecoilAnimationNode.generated.h"

Go to the source code of this file.

Classes

struct  FAnimNode_RecoilAnimationNode
 

Enumerations

enum  ERecoilAxesOrder {
  UMETA =(DisplayName = "XYZ") , UMETA =(DisplayName = "XYZ") , UMETA =(DisplayName = "XYZ") , UMETA =(DisplayName = "XYZ") ,
  UMETA =(DisplayName = "XYZ") , UMETA =(DisplayName = "XYZ")
}
 

Enumeration Type Documentation

◆ ERecoilAxesOrder

Enumerator
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
UMETA 
13{
14 XYZ UMETA(DisplayName = "XYZ"),
15 XZY UMETA(DisplayName = "XZY"),
16 YXZ UMETA(DisplayName = "YXZ"),
17 YZX UMETA(DisplayName = "YZX"),
18 ZXY UMETA(DisplayName = "ZXY"),
19 ZYX UMETA(DisplayName = "ZYX")
20};
@ UMETA
Definition AnimNode_RecoilAnimationNode.h:14