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Space Plunder
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#include "CoreMinimal.h"#include "BehaviorTree/BTDecorator.h"#include "BTD_DistanceVertical.generated.h"Go to the source code of this file.
Classes | |
| class | UBTD_DistanceVertical |
| A decorator node that evaluates if the vertical distance between the AI agent and a target actor or location is above a certain threshold. More... | |