22 UFUNCTION(BlueprintCallable, Category =
"Pickups")
24 UFUNCTION(BlueprintCallable, Category = "Pickups")
27 UFUNCTION(BlueprintCallable, Category = "Pickups")
29 UFUNCTION(BlueprintCallable, Category = "Pickups")
30 virtual
void PickupAttachmentEvent(const FString& WeaponAttachmentID) = 0;