24 virtual void SynchronizeProperties()
override;
26 virtual TSharedRef<SWidget> RebuildWidget()
override;
31 virtual void ReleaseSlateResources(
bool bReleaseChildren)
override;
36 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=Appearance)
40 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=Appearance, meta=(ClampMin=0.0))
44 UPROPERTY(EditAnywhere, BlueprintReadOnly, Category=Appearance)
45 FSlateBrush MarkerImage;
49 UPROPERTY(EditAnywhere, Category=Corner)
50 uint8 bReticleCornerOutsideSpreadRadius : 1;
54 UFUNCTION(BlueprintCallable, Category = "Appearance")
55 void SetRadius(
float InRadius);
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition SCircumferenceMarkerWidget.h:20