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DialogueWidget.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "Blueprint/UserWidget.h"
7#include "DialogueWidget.generated.h"
8
9UCLASS(Blueprintable)
10class DIALOGUECOMPONENT_API UDialogueWidget : public UUserWidget
11{
12 GENERATED_BODY()
13
14
15public:
16 UFUNCTION(BlueprintImplementableEvent, BlueprintCallable, Category = "Dialogue", meta=(DisplayName = "Refresh"))
17 void ReceiveRefresh(class UDlgContext* Context);
18
19 void Refresh(class UDlgContext* Context);
20
21
22};
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition DialogueWidget.h:11