5#include "CoreMinimal.h"
6#include "DungeonEnums.generated.h"
12 Hallway
UMETA(DisplayName =
"Hallway"),
13 Room
UMETA(DisplayName =
"Room"),
14 SpecialRoom
UMETA(DisplayName =
"SpecialRoom"),
15 Connector
UMETA(DisplayName =
"Connector"),
EDungeonRoomType
Definition DungeonEnums.h:11
Definition DungeonEnums.h:32