19 UFUNCTION(BlueprintCallable, Category =
"Health")
20 static FName GetBodyPartAttachPoint(
EBodyPartName BodyPartName);
22 UFUNCTION(BlueprintCallable, Category =
"Health")
23 static EBodyPartName GetBodyPartFromBone(FName Bone, TArray<FBodyPart> BodyParts);
26 UFUNCTION(BlueprintCallable, Category =
"Health")
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13