5#include "CoreMinimal.h"
6#include "Engine/DataTable.h"
7#include "UObject/Interface.h"
8#include "IWeaponData.generated.h"
Definition IWeaponData.h:21
virtual UDataTable * GetWeaponAttachmentDataTable()=0
virtual UDataTable * GetWeaponEffectsDataTable()=0
virtual UDataTable * GetWeaponStatsDataTable()=0
virtual UDataTable * GetDefaultWeaponPickupDataTable()=0
Definition IWeaponData.h:13