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InteractionDebugData.h
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1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6// #include "InteractionDebugData.generated.h"
7
8
9DECLARE_STATS_GROUP(TEXT("Interaction Editor Stat Group"), STATGROUP_Interaction_Editor, STATCAT_Advanced)
10DECLARE_CYCLE_STAT_EXTERN(TEXT("Interaction Editor (All Functions)"), STATGROUP_Interaction_Debugger, STATGROUP_Interaction_Editor, INTERACTIONEDITOR_API);
11// DECLARE_CYCLE_STAT_EXTERN(TEXT("Character Grabber Component (All Functions)"), STATGROUP_Interaction_CharacterGrabberComponent, STATGROUP_Interaction, INTERACTION_API);
12// DECLARE_CYCLE_STAT_EXTERN(TEXT("Aim Assist Component (All Functions)"), STATGROUP_AimAssist_Component, STATGROUP_Interaction, INTERACTION_API);
13
14// DECLARE_LOG_CATEGORY_EXTERN(LogAimAssist, Display, All);
15
16
20// UCLASS()
21// class INTERACTIONEDITOR_API UInteractionDebugData : public UObject
22// {
23// GENERATED_BODY()
24// };
DECLARE_CYCLE_STAT_EXTERN(TEXT("Interaction Editor (All Functions)"), STATGROUP_Interaction_Debugger, STATGROUP_Interaction_Editor, INTERACTIONEDITOR_API)
DECLARE_STATS_GROUP(TEXT("LineOfSight Stat Group"), STATGROUP_LineOfSight, STATCAT_Advanced)
Definition Interaction.Build.cs:6