◆ Interaction()
| Interaction.Interaction |
( |
ReadOnlyTargetRules | Target | ) |
|
|
inline |
7 : base(Target)
8 {
9 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
10
11 PublicIncludePaths.AddRange(
12 new string[] {
13
14 }
15 );
16
17
18 PrivateIncludePaths.AddRange(
19 new string[] {
20
21 }
22 );
23
24
25 PublicDependencyModuleNames.AddRange(
26 new string[]
27 {
28 "Core",
29 "BaseHelpers",
30 "UMG",
31 "CommonUIStyle",
32 "AIModule",
33 "GameplayTags"
34
35
36 }
37 );
38
39
40 PrivateDependencyModuleNames.AddRange(
41 new string[]
42 {
43 "CoreUObject",
44 "Engine",
45 "Slate",
46 "SlateCore",
47 "GeometryCollectionEngine",
48 "CommonUI",
49 "PhysicsCore"
50
51
52 }
53 );
54
55
56 DynamicallyLoadedModuleNames.AddRange(
57 new string[]
58 {
59
60 }
61 );
62 }
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/Interaction/Source/Interaction/Interaction.Build.cs