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Space Plunder
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#include "CoreMinimal.h"#include "GenericTeamAgentInterface.h"#include "GameFramework/PlayerState.h"#include "Data/BaseData.h"#include "Interfaces/OnlinePlayerState.h"#include "MenuSystemPlayerState.generated.h"Go to the source code of this file.
Classes | |
| class | AMenuSystemPlayerState |
Functions | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnReadyToRespawn, APlayerController *, PlayerController) | |
| DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam | ( | FOnReadyToRespawn | , |
| APlayerController * | , | ||
| PlayerController | ) |