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MenuSystemPlayerState.h File Reference
#include "CoreMinimal.h"
#include "GenericTeamAgentInterface.h"
#include "GameFramework/PlayerState.h"
#include "Data/BaseData.h"
#include "Interfaces/OnlinePlayerState.h"
#include "MenuSystemPlayerState.generated.h"

Go to the source code of this file.

Classes

class  AMenuSystemPlayerState
 

Functions

 DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam (FOnReadyToRespawn, APlayerController *, PlayerController)
 

Function Documentation

◆ DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam()

DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam ( FOnReadyToRespawn ,
APlayerController * ,
PlayerController  )