Space Plunder
Loading...
Searching...
No Matches
ProceduralGame.h
Go to the documentation of this file.
1// Fill out your copyright notice in the Description page of Project Settings.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "UObject/Interface.h"
7#include "ProceduralGame.generated.h"
8
9// This class does not need to be modified.
10UINTERFACE()
11class UProceduralGame : public UInterface
12{
13 GENERATED_BODY()
14};
15
19class BASEHELPERS_API IProceduralGame
20{
21 GENERATED_BODY()
22
23 // Add interface functions to this class. This is the class that will be inherited to implement this interface.
24public:
25
26 virtual FRandomStream& GetRandomStream() = 0;
27
28};
Definition ProceduralGame.h:20
virtual FRandomStream & GetRandomStream()=0
Definition ProceduralGame.h:12