#include <ProceduralGame.h>
◆ GetRandomStream()
| virtual FRandomStream & IProceduralGame::GetRandomStream |
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pure virtual |
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/BaseHelpers/Source/BaseHelpers/Public/Interfaces/GameMode/ProceduralGame.h