45 UPROPERTY(VisibleAnywhere, BlueprintReadOnly, meta = (BindWidget))
46 class UTextBlock* TitleTextBlock;
47 UPROPERTY(VisibleAnywhere, BlueprintReadOnly, meta = (BindWidget))
48 class UTextBlock* DescriptionTextBlock;
49 UPROPERTY(VisibleAnywhere, BlueprintReadOnly, meta = (BindWidget))
50 class UTextBlock* HintTextBlock;
51 UPROPERTY(VisibleAnywhere, BlueprintReadOnly, meta = (BindWidget))
52 class UHorizontalBox* HintBlock;
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13