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FNotificationData Struct Reference

#include <RadialWheelData.h>

Inheritance diagram for FNotificationData:

Public Attributes

FUniqueID NotificationID
 
FString Title = "Player Added"
 
FString Description = "New Player Added To Game"
 
bool bUseSlot = false
 
FGameplayTag SlotName
 
bool bShowDescription = true
 
bool bShowHint = true
 
FString Hint = "Open Menu"
 
bool bUseCustomClass = false
 
bool bUseCustomLife = false
 
float LifeDuration = 3.0f
 

Member Data Documentation

◆ bShowDescription

bool FNotificationData::bShowDescription = true

◆ bShowHint

bool FNotificationData::bShowHint = true

Eg. Press X to Open

◆ bUseCustomClass

bool FNotificationData::bUseCustomClass = false

◆ bUseCustomLife

bool FNotificationData::bUseCustomLife = false

◆ bUseSlot

bool FNotificationData::bUseSlot = false

◆ Description

FString FNotificationData::Description = "New Player Added To Game"

◆ Hint

FString FNotificationData::Hint = "Open Menu"

◆ LifeDuration

float FNotificationData::LifeDuration = 3.0f

◆ NotificationID

FUniqueID FNotificationData::NotificationID

◆ SlotName

FGameplayTag FNotificationData::SlotName

◆ Title

FString FNotificationData::Title = "Player Added"

The documentation for this struct was generated from the following file: