4#pragma warning(disable:4996)
5#pragma warning(disable:4265)
6#pragma warning(disable:4701)
8#include "CoreMinimal.h"
9#include "Kismet/BlueprintFunctionLibrary.h"
10#pragma push_macro("ARRAY_COUNT")
13#if USING_CODE_ANALYSIS
14MSVC_PRAGMA(warning(push))
15MSVC_PRAGMA(warning(disable : ALL_CODE_ANALYSIS_WARNINGS))
18#include
"OnlineSubsystemSteam.h"
19#include <steam/steam_api.h>
21#if USING_CODE_ANALYSIS
22MSVC_PRAGMA(warning(pop))
25#pragma pop_macro(
"ARRAY_COUNT")
26#include
"SetAchievementData.generated.h"
36 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Stats & Achievements")
37 static bool SetAchievement(FString AchievementAPIName);
40 UFUNCTION(BlueprintCallable, Category =
"Simple Steam Stats & Achievements")
41 static bool ClearAchievement(FString AchievementAPIName);
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13
Definition SetAchievementData.h:31