#include <SetAchievementData.h>
◆ ClearAchievement()
| bool USetAchievementData::ClearAchievement |
( |
FString | AchievementAPIName | ) |
|
|
static |
16{
17 if (SteamAPI_Init())
18 {
19 return SteamUserStats()->ClearAchievement(TCHAR_TO_ANSI(*AchievementAPIName));
20 }
21
22 return false;
23}
◆ SetAchievement()
| bool USetAchievementData::SetAchievement |
( |
FString | AchievementAPIName | ) |
|
|
static |
6{
7 if (SteamAPI_Init())
8 {
9 return SteamUserStats()->SetAchievement(TCHAR_TO_ANSI(*AchievementAPIName));
10 }
11
12 return false;
13}
The documentation for this class was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/SteamStats/Source/StatsIntegration/Public/SetAchievementData.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/SteamStats/Source/StatsIntegration/Private/SetAchievementData.cpp