38 UPROPERTY(BlueprintAssignable)
39 FResponseStoreStatsAndAchievementsDelegate onSuccess;
41 UPROPERTY(BlueprintAssignable)
42 FResponseStoreStatsAndAchievementsDelegate onFailure;
45 UFUNCTION(BlueprintCallable, meta = (BlueprintInternalUseOnly = "true"), Category = "Simple
Steam Stats & Achievements")
49 FOnlineSubsystemSteam* SteamSubsystem;
50 bool bFetchedStatsOrAchievements;
52 virtual
void Activate() override;
53 void UnregisterAllCallbacks();
UCLASS(Blueprintable, BlueprintType, ClassGroup=(BucciGames), meta=(BlueprintSpawnableComponent)) class CHATSYSTEM_API UChatSystemComponent
Definition ChatSystemComponent.h:13