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MenuData.h File Reference
#include "CoreMinimal.h"
#include "Data/BaseData.h"
#include "Engine/DataTable.h"
#include "UObject/Object.h"
#include "MenuData.generated.h"

Go to the source code of this file.

Classes

struct  FUserSaveGame
 
struct  FServerRow
 
struct  FGameLevel
 
struct  FCustomCharacterModel
 
struct  FCustomCreatedCharacter
 
struct  FModalData
 
struct  FReplayInfo
 
class  UMenuData
 

Enumerations

enum class  EGameplayMode : uint8 { Campaign , Multiplayer , Horde , Debug }
 
enum class  EOnlineSubsystem : uint8 {
  Null , Steam , Epic , Switch ,
  Ps4 , Ps4Server , Facebook , Google ,
  Amazon , Apple , Ios , GooglePlay ,
  PlayFab , Other
}
 
enum class  EMenuSystemModalType : uint8 {
  Popup1 , Popup2 , Popup3 , Popup4 ,
  Notification
}
 
enum class  EMenuSystemModalAlert : uint8 { General , System , Warning , Error }
 

Functions

 DECLARE_LOG_CATEGORY_EXTERN (LogMenuSystem, Display, All)
 

Enumeration Type Documentation

◆ EGameplayMode

enum class EGameplayMode : uint8
strong
Enumerator
Campaign 
Multiplayer 
Horde 
Debug 
40{
43 Horde,
44 Debug, //- All Modes //
45};

◆ EMenuSystemModalAlert

enum class EMenuSystemModalAlert : uint8
strong
Enumerator
General 
System 
Warning 
Error 

◆ EMenuSystemModalType

enum class EMenuSystemModalType : uint8
strong
Enumerator
Popup1 
Popup2 
Popup3 
Popup4 
Notification 

◆ EOnlineSubsystem

enum class EOnlineSubsystem : uint8
strong
Enumerator
Null 
Steam 
Epic 
Switch 
Ps4 
Ps4Server 
Facebook 
Google 
Amazon 
Apple 
Ios 
GooglePlay 
PlayFab 
Other 

Function Documentation

◆ DECLARE_LOG_CATEGORY_EXTERN()

DECLARE_LOG_CATEGORY_EXTERN ( LogMenuSystem ,
Display ,
All  )