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FCustomCharacterModel Struct Reference

#include <MenuData.h>

Public Attributes

int32 ID = 1
 
USkeletalMesh * CharacterModel
 
EUnlockableCategory UnlockableCategory = EUnlockableCategory::Default
 

Member Data Documentation

◆ CharacterModel

USkeletalMesh* FCustomCharacterModel::CharacterModel

◆ ID

int32 FCustomCharacterModel::ID = 1

◆ UnlockableCategory

EUnlockableCategory FCustomCharacterModel::UnlockableCategory = EUnlockableCategory::Default

The documentation for this struct was generated from the following file: