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Space Plunder
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#include <MenuData.h>
Public Attributes | |
| USkeletalMesh * | CharacterModel |
| UMaterialInterface * | CharacterSkin |
| UAnimInstance * | Emote |
| UStaticMesh * | Hat |
| USkeletalMesh* FCustomCreatedCharacter::CharacterModel |
| UMaterialInterface* FCustomCreatedCharacter::CharacterSkin |
| UAnimInstance* FCustomCreatedCharacter::Emote |
| UStaticMesh* FCustomCreatedCharacter::Hat |