#include <EOSPlayerController.h>
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| virtual void | OnNetCleanup (UNetConnection *Connection) override |
| |
◆ OnNetCleanup()
| void AEOSPlayerController::OnNetCleanup |
( |
UNetConnection * | Connection | ) |
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|
overridevirtual |
9{
11 if(GameInstance != nullptr)
12 {
14 }
15 Super::OnNetCleanup(Connection);
16
17
18}
Definition EOSTutorialGameInstance.h:15
void DestroySession()
Definition EOSTutorialGameInstance.cpp:203
The documentation for this class was generated from the following files:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Source/SpaceAdventure/Public/Player/EOSPlayerController.h
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Source/SpaceAdventure/Private/Player/EOSPlayerController.cpp