◆ ChatSystem()
| ChatSystem.ChatSystem |
( |
ReadOnlyTargetRules | Target | ) |
|
|
inline |
7 : base(Target)
8 {
9 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
10
11 PublicIncludePaths.AddRange(
12 new string[] {
13
14 }
15 );
16
17
18 PrivateIncludePaths.AddRange(
19 new string[] {
20
21 }
22 );
23
24
25 PublicDependencyModuleNames.AddRange(
26 new string[]
27 {
28 "Core",
29 "CommonUIStyle",
30 "BaseHelpers",
31
32 "UMG"
33
34 }
35 );
36
37
38 PrivateDependencyModuleNames.AddRange(
39 new string[]
40 {
41 "CoreUObject",
42 "Engine",
43 "Slate",
44 "SlateCore"
45
46 }
47 );
48
49
50 DynamicallyLoadedModuleNames.AddRange(
51 new string[]
52 {
53
54 }
55 );
56 }
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/ChatSystem/Source/ChatSystem/ChatSystem.Build.cs