Space Plunder
Loading...
Searching...
No Matches
FHealthEditorModule Class Reference

#include <HealthEditor.h>

Inheritance diagram for FHealthEditorModule:

Public Member Functions

virtual void StartupModule () override
 
virtual void ShutdownModule () override
 

Member Function Documentation

◆ ShutdownModule()

void FHealthEditorModule::ShutdownModule ( )
overridevirtual
20{
21#if WITH_GAMEPLAY_DEBUGGER
22 if (IGameplayDebugger::IsAvailable())
23 {
24 IGameplayDebugger& GameplayDebuggerModule = IGameplayDebugger::Get();
25 GameplayDebuggerModule.UnregisterCategory("Health");
26 GameplayDebuggerModule.NotifyCategoriesChanged();
27 }
28#endif // WITH_GAMEPLAY_DEBUGGER
29
30}

◆ StartupModule()

void FHealthEditorModule::StartupModule ( )
overridevirtual
10{
11#if WITH_GAMEPLAY_DEBUGGER
12 IGameplayDebugger& GameplayDebuggerModule = IGameplayDebugger::Get();
13 GameplayDebuggerModule.RegisterCategory("Health", IGameplayDebugger::FOnGetCategory::CreateStatic(&FGameplayDebuggerCategory_Health::MakeInstance));
14 GameplayDebuggerModule.NotifyCategoriesChanged();
15#endif
16
17}

The documentation for this class was generated from the following files: