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FWeaponSystemModule Class Reference

#include <WeaponSystem.h>

Inheritance diagram for FWeaponSystemModule:

Public Member Functions

virtual void StartupModule () override
 
virtual void ShutdownModule () override
 

Member Function Documentation

◆ ShutdownModule()

void FWeaponSystemModule::ShutdownModule ( )
overridevirtual
16{
17 // This function may be called during shutdown to clean up your module. For modules that support dynamic reloading,
18 // we call this function before unloading the module.
19}

◆ StartupModule()

void FWeaponSystemModule::StartupModule ( )
overridevirtual

IModuleInterface implementation

11{
12 // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module
13}

The documentation for this class was generated from the following files: