|
| | Health (ReadOnlyTargetRules Target) |
| |
◆ Health()
| Health.Health |
( |
ReadOnlyTargetRules | Target | ) |
|
|
inline |
7 : base(Target)
8 {
9 PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
10
11 PublicIncludePaths.AddRange(
12 new string[] {
13
14
15 }
16 );
17
18
19 PrivateIncludePaths.AddRange(
20 new string[] {
21
22
23 }
24 );
25
26
27 PublicDependencyModuleNames.AddRange(
28 new string[]
29 {
30 "Core",
31 "UMG",
32 "BaseHelpers",
33 "Niagara",
34 "CommonUIStyle"
35
36
37 }
38 );
39
40
41 PrivateDependencyModuleNames.AddRange(
42 new string[]
43 {
44 "CoreUObject",
45 "Engine",
46 "Slate",
47 "SlateCore",
48
49
50 }
51 );
52
53
54 DynamicallyLoadedModuleNames.AddRange(
55 new string[]
56 {
57
58
59 }
60 );
61 }
The documentation for this class was generated from the following file:
- T:/Unreal/Unreal Projects/SpaceAdventure52/SpaceAdventure/Plugins/Health/Source/Health/Health.Build.cs